Code Alchemist

KageKirin's Dev Blog

An Outlook and Some Orientation

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What will this blog be about?

I stated in my opening post that I will blog about graphics programming, programming on a general level, and add some tadbits about web programming. To concretize this plan, or rather as a TODO list, I wrote this post.

Web programming

  • mostly about Octopress, how to, or better, how I customize parts of it.
  • some HTML5 and WebGL things I try out.
  • things that go hand in hand with the next topic

App programming

  • Using PhoneGap to create web technology-based iOS apps — automating parts of the build process
  • Using Mulberry to create web technology-based iOS apps
  • Other tools to create iOS apps

Graphics programming

  • Algorithms I implement either at work or at home
  • Explanations about graphics algorithms
  • Personal research

General programming

  • Refactoring
  • Optimization
  • Things I run into at work
  • The “dark magic” of language mixing — Preprocessor and templates — Obj-C and C++ templates (I see you gasping in horror at the sheer idea of this). — Preprocessor code generation

Game programming

  • Algorithms for game logic
  • Framework architecture
  • Other findings

Unity3D programming

  • C# in Unity
  • Learning progress
  • Shaders in Unity

Development tools

  • VisualStudio
  • Xcode
  • Perforce (mostly how much I despise this system)
  • Git
  • Mercurial
  • Diffing


I might want to write (more or less academic) papers and submit them for review. You will find them here as well.

I will probably edit this list over time…

I have no clue what I will write about on this blog. But be sure that it’ll be code-related.